![]() Download NW.js - this is what RPG maker uses to launch Node.js apps inside a web-kit container locally.Download IntelliJ ( Community Edition is free but somewhat limited, EAPs are beta releases but are pretty stable).Įdit: Webstorm is IntelliJ optimized for Web/JS applications so you can/should use that instead if you are just doing RPG Maker development).Such tweaks should be minimum and obvious to users of the OS. I am making this how-to somewhat platform agnostic so there may be OS specific paths or settings that need to be tweaked. IntelliJ is a top-of-the line IDE designed for Java but extendable to other languages via plugins. This will allow you to actually run and debug your game outside of the RPG Maker application. For example, if you have multiple configuration files you could pass -config to specify the configuration you'd like to debug.I am new to the forums but I thought I would share how you can do RPG Maker MV Javascript debugging and development with IntelliJ Idea. Also, don't forget that you can still pass arguments to the script. We recommend using the -inspect-brk flag which will break on the first statement of the script allowing you to go through the source to set breakpoints and start/stop the build as you please. You can also check out the NiM extension, a handy Chrome plugin that will automatically open a DevTools tab every time you -inspect a script. Click the "inspect" link under each script to open a dedicated debugger or the Open dedicated DevTools for Node link for a session that will connect automatically. Now jump to chrome://inspect in the browser and you should see any active scripts you've inspected under the Remote Target header. npm run build, so we'll have to specify the full node_modules path: node-nightly -inspect. Note that we cannot run NPM scripts, e.g. Now, we can use node-nightly along with the -inspect flag to start our build in any webpack-based project. Now, we'll need to run it once to finish the installation: node-nightly Let's start by installing it globally: npm install -global node-nightly The -inspect interface has been available since v6.3.0 so feel free to try it out with your local version, but be warned that certain features and flags may differ from the ones in this demo. In this short demo, we'll utilize the node-nightly package which provides access to the latest and greatest inspecting capabilities. This gives you the power to easily create breakpoints, debug memory usage, expose and examine objects in the console, and much more. As of Node v6.3.0+, developers can use the built-in -inspect flag to debug a node program in DevTools. As most front-end developers already know, Chrome DevTools are a life saver when debugging web applications, but they don’t have to stop there. ![]() While console statements may work well in straightforward scenarios, sometimes a more robust solution is needed. On top of that, the official analyze tool and various others will accept this data and visualize it in various ways. Per module compilation and resolving stats.The modules contained within every chunk.We won't go in depth here as there's an entire page dedicated to its contents, but know that you can use it to find the following information: Whether you want to sift through this data manually or use a tool to process it, the stats data can be extremely useful when debugging build issues. Chrome DevTools via node-nightly and the latest Node.js versions.The stats data made available through Node and the CLI.Whether the problem is slow performance on a large project or an unhelpful traceback, the following utilities can make figuring it out less painful. When contributing to the core repo, writing a loader/plugin, or even working on a complex project, debugging tools can be central to your workflow. ![]()
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